Thursday, 25 April 2013

Light map and decals

For the final stages of my model I added the decals and created a light map.
I began by creating a new UV set for my light map UVs and then rearranging the UVs so they were all at least 2 squares apart and did not overlap. I then built the lighting in UDK after reimporting each object.


I had three decals on my car, the front bonnet, the side logo and the back bumper sticker.


I also added a cube map to add reflection to my vehicle.

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